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Red Dead Redemption 2

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10 minutes ago, AxlRoseCDII said:

 

Happens with any character. The cops in this game are stupid unrealistic. 

Maybe...  Try standing one foot from an American cop without moving for more than 5 seconds (particularly if you're black) and see what kind of response you get? :P 

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2 minutes ago, downzy said:

Maybe...  Try standing one foot from an American cop without moving for more than 5 seconds (particularly if you're black) and see what kind of response you get? :P 

Damn. GTA V was a lot more ahead of its time than I remembered :lol:

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1 hour ago, Wagszilla said:

I'm bored with them. 

I wouldn't say that I'm bored with Rockstar games, but it's starting to feel like they're making the same building but with a different coat of paint.  

Nobody does storytelling and pays the same level of details like Rockstar in my opinion.  

They might stumble a bit here or there, but they ain't no Bethesda or EA.  

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What a fucking game. It flashed me extremely hard. Just did it to the epilog and I'm kinda sad it's coming to an end now.

Great story, great characters and first of all great main character.

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9 hours ago, downzy said:

Almost through Chapter 4, with I believe two more chapters to go.

Similar to what has already been said, the game is both breathtaking with respect to how great and frustrating it can be.  Visually, I don't believe I've seen a prettier game (save for maybe the characters).  I'm fortunate to play on the Xbox One X on a 4K LG OLED television and even after putting in 30-40 hours I'm still blown away by how authentic and realistic the open frontier looks.  The storytelling is also superb, though the first chapter or two are a bit slow and could have used some abbreviation and consolidation.  I've also enjoyed the relationships and attachments one makes throughout the game, an element that wasn't much present in most GTA games and helps differentiate RDR in its own right.  Whereas in GTA your modes of transportation are largely disposable, the attachment one has with one's horse is a nice dynamic.  In some ways it feels like you're not going through the game alone and have a partner when wondering through the wilderness.  I never got the whole pokemon or virtual pet craze, but I've enjoyed looking after my horse and have come to feel quite protective and attached to one or two of them.

But then there are the hair-losing controls.  Particularly around or on the horse, the controls are extremely wonky and have worked against my enjoyment of the game.  If the visuals immerse the player in the game, the controls do almost as good a job of doing the opposite.  While I am certainly not the best video game player out there, I don't consider myself the worst having played games for almost 35 years.  But it says something that with over 30 - 35 hours into the game I still stumble with basic character controls.  The decision to require players to access the weapon/inventory wheel to change weapons is nonsense.  I can't tell you how many times I've strangled some unsuspecting dude simply because he happened to be standing by my horse as I attempt to get on.  The dead-eye system never becomes intuitive and I'm still not 100 percent how to operate it properly.  Then there's the mess of accessing items found around your room or in cabins.  I've had to attempt numerous walk ups to desks, cabinets, shelves in attempts to take the right item.  

In many ways RDR2 is to the Red Dead series as Grand Theft Auto 4 is the GTA series.  Both upped the visual and atmospheric standards of the series in ways that were revolutionary and unseen before in the industry.  But both sacrificed elements of fun for a greater sense of realism that I think hurts the overall presentation.  The designers would have better served its audience/customer base had they included a realism slider (or different modes) to allow for players the choice in how much realism they want in the game.  Because too often I find the game gets in the way of itself for the sake of realism.  The entire warrant system feels far too cumbersome.  Too often I'll be attacked by a rival gang after coming back from a mission where I'll defend (i.e. kill everyone) against said attackers only to have some "witness" show up and attempt to report me for murder.  Which usually involves me killing the witness, and then another witness, and sometimes a third or fourth witness.  In one instance I had to kill six witnesses in addition to the 4 attackers in order to avoid being wanted and paying a heft bounty so I'm not continually harassed as I roam through that territory.  The map is so huge that it can take 5-10 minutes to get from a mission location back to the camp that it becomes cumbersome when having to fight off attackers and then mow down potential witnesses.  The moments I actually enjoy these distractions are rare, too often I just want to continue the story.  

All in all it's great game and I hope Rockstar has a follow up planned (maybe something set in a different location with different characters that aren't attached to the storyline of the this and the last game).  But going forward, let's dial back the realism (or at least, give players the option) and not let the game get in the way of the story.  And oh, perhaps do something about the insanely clunky controls while they're at it.  I'm looking forward to finishing it to see how the story wraps up and might give RDR online a chance.  If anything, I'll likely go back to complete the animal and fishing challenges.  I obtained 100 percent in RDR1 but it seems unlikely I'll achieve the same level of completion in this one.

This confirms what @action was saying. I'll still look forward to the inevitable PC port which probably/hopefully will have much better controls.

Thank fuck for Nintendo who makes 'videogames' for 'fun' rather than time-sink cinematic experiences which may as well be movies instead. I loved Red Dead Redemption, I wish they'd put it on PC or Switch.

I also wish for GTA San Andreas and Vice City but with modern graphics. That would be fucking amazing.

Edited by Oldest Goat
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55 minutes ago, Oldest Goat said:

This confirms what @action was saying. I'll still look forward to the inevitable PC port which probably/hopefully will have much better controls.

Thank fuck for Nintendo who makes 'videogames' for 'fun' rather than time-sink cinematic experiences which may as well be movies instead. I loved Red Dead Redemption, I wish they'd put it on PC or Switch.

I also wish for GTA San Andreas and Vice City but with modern graphics. That would be fucking amazing.

I’d love for them to port San Andreas and Vice City to Switch. Those games are already playable on the majority of consoles as is, would be cheap to port over, and would sell like hot cakes. I see no reason for them not to.

Edited by AxlRoseCDII
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I want them to go all in on a mob game set in the 30s-50s with the detail and writing of RDR2

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Um...  So...  Did anyone else get raped during the game?  Some backyard yokel invited Arthur for a meal, hits Arthur over the head, there’s a few dark scenes where you hear “something,” a cut scene where the yokel says something about putting up a good fight, then fade to black followed by Arthur waking up in a field with his horse besides him and only $1 taken. Arthur then mutters “oh dear lord.”

WTF?

Wonder if the eventual PC Port will show the actual deed, a la “black coffee.”

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31 minutes ago, downzy said:

Um...  So...  Did anyone else get raped during the game?  Some backyard yokel invited Arthur for a meal, hits Arthur over the head, there’s a few dark scenes where you hear “something,” a cut scene where the yokel says something about putting up a good fight, then fade to black followed by Arthur waking up in a field with his horse besides him and only $1 taken. Arthur then mutters “oh dear lord.”

WTF?

Wonder if the eventual PC Port will show the actual deed, a la “black coffee.”

I didnt think it was rape. I thought they just robbed me. Idk

36 minutes ago, Wagszilla said:

If Red Dead 3 isn't a prohibition era Boardwalk Empire clone, I'll be shocked.

SHOCKED, Alex.

SHOCKED.

Id like that. It could be about Jack or Jack's kid or something. Not Italian, though

Edited by ZoSoRose

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5 hours ago, Oldest Goat said:

This confirms what @action was saying. I'll still look forward to the inevitable PC port which probably/hopefully will have much better controls.

Thank fuck for Nintendo who makes 'videogames' for 'fun' rather than time-sink cinematic experiences which may as well be movies instead. I loved Red Dead Redemption, I wish they'd put it on PC or Switch.

I also wish for GTA San Andreas and Vice City but with modern graphics. That would be fucking amazing.

nintendo is often criticised for making games that lack any original story (princess gets abducted, hero saves princess...) and their games are perceived to lack real progress in new ideas. but compare super mario bros with mario odyssey and you'll soon realise this isn't true.

but for those who want it, nintendo also makes games that offer a bit of fanservice like the new super mario bros series. they recycle a lot of assets and gameplay, but as the sales numbers show; there is a very real market for it.

odyssey is great and all, but it feels like coming home whenever I fire up new super mario bros U deluxe. I'm happy to have the option to play a more standard mario game. that's not a flaw: it's a feature.

the sales numbers of RDR2 also show, there is a very real market for cinematic games with lots of scripted events, handholding and lack of gameplay. sometimes, people just want to be guided and be thrown into an experience that unfolds without too much input from the player. that's fine of course, if you like that kind of game. the only time it becomes a problem is, when you buy the game thinking you'll get an action filled gameplay focused game, and you regret your purchase. that's why you should never believe marketing and hype, but should wait until people start to tell their own experiences with the game. look up as many gameplay videos as you can, and make up your own mind.

Everyone has different taste, and that's all fine to me.

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12 hours ago, ZoSoRose said:

I didnt think it was rape. I thought they just robbed me. Idk

The guy took $1.  I had over $750 on me.  It was most definitely man rape. 

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2 minutes ago, downzy said:

The guy took $1.  I had over $750 on me.  It was most definitely man rape. 

Was it the dude with the sister? They took more from me. That's weird

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9 hours ago, action said:

the sales numbers of RDR2 also show, there is a very real market for cinematic games with lots of scripted events, handholding and lack of gameplay. sometimes, people just want to be guided and be thrown into an experience that unfolds without too much input from the player. that's fine of course, if you like that kind of game. the only time it becomes a problem is, when you buy the game thinking you'll get an action filled gameplay focused game, and you regret your purchase. that's why you should never believe marketing and hype, but should wait until people start to tell their own experiences with the game. look up as many gameplay videos as you can, and make up your own mind.

The scripted stuff only really applies to the story though.  

Like GTA, I think most people buy RDR and similar games for the freedom to roam and to what they want.  I played RDR2 Online last night for the first time with a friend and someone else he plays with.  They told me they spend most of their time hunting and fishing.  I think that's where Rockstar excels in ways that most other games do not.  There's a level of detail and polish (save for some control issues and some people's need to see a dick when a character takes a piss).  It allows for people to get lost in world that feels as close to being real as they come.  As of yet no other studio comes close to Rockstar in pulling this off in my opinion.  That said, Cyberpunk 2077 looks like it might give Rockstar a run for its money. 

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5 minutes ago, ZoSoRose said:

Was it the dude with the sister? They took more from me. That's weird

No, you must have been at different cabin (or there was no sister when I was present).  

It's located just south of Lakay in the bayou (just east of the river that snakes down from Lagras).

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I enjoyed watching the two dipshit klansmen die by their own hands as they attempted to raise a large wooden cross.  I killed the other klansman that seemed to be the project manager overseeing the ordeal.  

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Actually, the fishing is much better, much more polished  than any standalone fishing game and the controls of the rod are so refreshing while its only a minigame in rdr i think thats says enough

 

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I just finished Chapter 6/the main story. I couldnt put the game down the entire chapter. 

What a game. The controls are wonky and the wanted system sucks, but for every mishap the game takes 10 steps forward. This is one of the only games I have played this generation that feels truly "next gen" after the 360 and PS4 console cycle. It may even surpass Witcher 3 for me. Awesome sequel to the first game where it, in my opinion, surpasses it in almost every way. The detail Rockstar has put in the world blows my mind. I really like the "realism".

I hear the epilogue portion of the game is very long so Im hoping I have a long way to go, still. Going to take my time with it. 

As I said earlier, I hope GTA VI or Red Dead 3 or whatever takes place in the 20 s-50s. A game with this high caliber story telling and detail set in that time period would be so cool. Thatd be my most anticipated game along with Cyberpunk

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On 1/8/2019 at 12:05 AM, Oldest Goat said:

Why do you love Halo 4?

P.S. I'm still really enjoying Witcher 3(haven't played it til now)

Sorry I dont think I responded to this. I just found it really fun and it felt like Halo to me, still. At the time, the graphics were amazing and I liked the soft reboot/new art style. Felt fresh to me. Story was flawed but different and I get why people didnt like Infinity Slayer, but it still had that Halo feeling to me. I had a blast with it. Halo 4 had amazing Big Team Battle. Plus, they toned down a lot of the COD like stuff after release.

On top of a horrible campaign, 5 felt way too alien for me. Graphics and art regressed and it looks ugly as hell, maps are claustrophobic and lack individuality, and Big Team Battle is garbage. 

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On 17/01/2019 at 1:35 PM, ZoSoRose said:

I just finished Chapter 6/the main story. I couldnt put the game down the entire chapter. 

What a game. The controls are wonky and the wanted system sucks, but for every mishap the game takes 10 steps forward. This is one of the only games I have played this generation that feels truly "next gen" after the 360 and PS4 console cycle. It may even surpass Witcher 3 for me. Awesome sequel to the first game where it, in my opinion, surpasses it in almost every way. The detail Rockstar has put in the world blows my mind. I really like the "realism".

I hear the epilogue portion of the game is very long so Im hoping I have a long way to go, still. Going to take my time with it. 

As I said earlier, I hope GTA VI or Red Dead 3 or whatever takes place in the 20 s-50s. A game with this high caliber story telling and detail set in that time period would be so cool. Thatd be my most anticipated game along with Cyberpunk

Also finished chapter 6 this week, would agree with all of this, the controls were annoying (shooting people I wanted to say hello to, the railcart with John and the fucking fishing!), but I loved my time as a cowboy for the past few months in this game and the overall experience was my favourite one from this gen of consoles. Looking forward to playing Red Dead Online now!

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Finally finished the main story line the other night.  Sat down at 11:00pm thinking I'd play for an hour and go to bed.  Three and a half hours later...

Really loved this game from Chapter 4 onwards.  The second half of the game was definitely a lot more fun and the story really kept me invested.  Shame it all had to end.  

Now on to the epilogue.  

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5 hours ago, downzy said:

Finally finished the main story line the other night.  Sat down at 11:00pm thinking I'd play for an hour and go to bed.  Three and a half hours later...

Really loved this game from Chapter 4 onwards.  The second half of the game was definitely a lot more fun and the story really kept me invested.  Shame it all had to end.  

Now on to the epilogue.  

The epilogues are like a whole new game. Been playing for like hours amd my friend said im still at the start

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Finished the epilogue a few days ago and now having fun running around the map completing side-missions and gathering collectibles.  

The game has really grown on me and I don't really want to leave it for another game at present.  I've gotten use to the control issues and might give it another run through at some point.  

I've also dabbled in the online world and not sure yet whether it's something I'll revisit.  It's interesting that other players you meet online generally keep their distance.

Perhaps maybe this will get @Dazey to pick up the game again:

https://slate.com/culture/2019/02/red-dead-redemption-2-racism-civil-war-rockstar.html

"Amid today’s culture wars, in which neo-Confederates vocally deny the brutality of slavery and Jim Crow, historical video games like Red Dead Redemption 2 don’t have the luxury of being strictly entertainment. Rockstar seems to have realized that sympathy for white nationalism has been trending up among young white men, a key demographic for the gaming industry. With these high stakes in mind, Rockstar is using RDR2 as a kind of virtual classroom, one in which players are taught in 4K about racism in American history and encouraged to take a stand."

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2 hours ago, Wagszilla said:

Slate :lol:

 

And?

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So I'm definitely infected by the RDR2 bug.  Been loving the game a lot more now that the story is done.  Didn't think I'd shoot for 100 percent completion but I'm at 95.1 percent.  The challenges can be fun but also very frustrating.  But hey, I learned how to play Dominoes!  

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